
XX.
Duskmarch 24, Goldday, Year 731.
When you get to the cliff’s edge, little mouse: Don’t jump.
The words of the blind seer Wink had been echoing in Alric’s mind since he’d approached the Starless Rift. Surely this moment is what she’d foretold. Did lowering himself precariously on a rope through the rain into the chasm constitute “jumping?”
Then her other words flooded in: Run or fight, but don’t jump into the darkness! Run or fight? There was nothing to run from or fight on that barren ledge. So perhaps she had prophesied a different moment. Or perhaps she possessed no gift at all, and was simply mad, like Hadren Kelthorn. Alric ground his teeth and shook his head, frustrated by all he didn’t yet know. If he survived this trek, he vowed to spend his time better understanding the forces shaping the Redwood Marches. His lack of knowledge infuriated him. For the hundredth time, he wondered whether Hadren had discovered a second book of Orthuun, a hollow yearning within his seemingly empty chest.
Frustrated, he turned his attention to the present, terrifying moment. As soon as he’d built the courage to step out and into the crevice, it was as if his senses dulled. The rain became a distant patter on his hood, as if further away. The cold seeping into him ebbed. The damp, earthen smell of the Rift faded. It was quiet, but not a peaceful quiet. Instead, it felt as if someone had led him into a dark room, head covered and bound by gauze. Tension pulsed through Alric as he waited for some unseen horror to burst out of the shadows.
After a long, breathless journey, however, his feet touched the rocky floor and his shaking arms released the rope. Maelen was there, nodding grimly at him with torch held aloft. Vessa, meanwhile, moved to help him disentangle from the harness below his thighs and buttocks. He pulled his staff from where he’d secured it across his back. His lamed leg pricked with familiar pain, and he shifted his weight to the staff.
“Thank you,” he panted, looking around wide-eyed. His attention snapped to what looked like a pile of gore near Maelen’s feet. “What– what is that?!”
“Keep your voice down,” Vessa urged, then spat, “It seems our reckless leader may have been wrong about this place not having guardians.”
With horrified wonder, Alric approached the mess upon the cavern floor. It looked like someone had skinned an animal, taken out its bones, scattered the muscles and organs into a pile, and then charred it in several places. The smell—sharp and rotten—assaulted his nose and he covered his face with a wet sleeve.
“That’s enough from you,” Maelen hissed at Vessa. “It was no trouble.”
“Are you hurt?” he asked. When she shook her head once, Alric whispered, “What was it?”
She let out a sharp breath and shook her head once again, the gray lock of hair bobbing across her brow. “Don’t know. Smaller than a human, with no skin and full of sharp teeth. No eyes,” she looked at him meaningfully.
“More of Orthuun’s corruption,” Alric breathed weakly.
“Seems so,” Maelen confirmed in a low whisper. “Let’s hope it was the only thing down here.” From several paces away, Vessa scoffed and Maelen shot her a dark look. “Anyway, when I burned it, the thing just sort of… unraveled into that,” she jerked a chin at the grotesque pile.
“Fire then,” Alric nodded, rubbing his chin with his free hand. “Same as Sarin. Orthuun’s minions don’t like objects that shed light.”
Maelen looked at him for a moment, then grunted. He guessed she’d thought it was the heat of the flame that had killed whatever she’d fought.
While she processed this new insight, his own mind whirled. The zombies in Thornmere Hold had been ageless human guardians twisted by the presence of, she guessed, The Tome of Unlit Paths, and the chitinous monster likely had been a common spider trapped in the vault with it. What had this skinless thing been before its corruption? And what had corrupted it? Could there be another book down here, or was it something else? Perhaps some of the answers he craved existed somewhere in these deep caverns.
The thought caused him to look around for the first time and truly scan their surroundings. They stood upon a rocky dais littered with debris that he guessed had fallen when the Starless Rift opened from Hadren’s ritual. Maelen’s torch made dancing light that showed the dais dropped off to a larger cavern, but it was impossible to tell how large. He glanced up at the gray strip of clouded sky far above them and swallowed.
“Lad, light a torch,” Maelen whispered. “I’ll keep mine too. Vess, have your bow ready.”
Alric unshouldered his pack to gain access to his tinderbox and a dry torch. His numb fingers took far too long, but eventually the resin-soaked cloth wrapping ignited with a faint whoosh. A smell like smoke and tallow banished some of the stink of the thing Maelen had killed. He asked Vessa to hold the torch while he carefully repacked his travel gear, stood, and settled the pack upon his back. She handed it back without a word and smoothly pulled an arrow from her quiver.
“Let’s go,” Maelen urged.
With help from his companions, Alric half-stepped, half-slid off the edge of the dais and to the rocky cavern floor. He held his torch aloft, turning to examine the space. Ten paces above them, the crevice widened, creating a rough dome of black rock overhead. He felt as if he should be able to hear the storm overhead, feel the rain on his face when he stood beneath the gray line of sky above. Instead, the Starless Rift was almost silent beyond a steady sigh, like a breeze through alleyways in Oakton. Alric stayed close to Maelen as she stepped carefully around the perimeter, torch and mace in hand. Vessa crept behind them, bow ready and closer than usual to stay within the halo of light.
They discovered a cavern roughly the shape of a three-quarters moon, perhaps thirty strides from the wall they’d descended in each direction. Unlike Thornmere Hold, the space didn’t seem crafted; it was a natural cave system, quiet and cool, with shards of rock strewn about its hard floor. Alric’s ears strained, but he could hear nothing beyond that steady sigh and their own footfalls. Well, his and Maelen’s… he found himself glancing back at Vessa to make sure she still followed them and was somewhat startled each time that she was there, quiet as a thief.
“Do you hear anything?” he whispered at Maelen’s shoulder.
“Just the damned mace,” she growled.
He blinked. “What does it sound like?” he asked, unable to hear anything from the black metal weapon.
“Like it wants to fight,” she said grimly. He was about to ask what that could possibly sound like when she added, “Three passages. One’s as good as another,” and pushed past him with a hurried step. Grateful for the leadership, he followed without question. Dimly, he worried once again that his heart was not hammering with fear in his chest. It had been three days since the emptiness had stilled his heartbeat, and still no change or sign that it would return.
A short passageway through the stone led them to another cavern. Irregularly shaped columns of stone in its central chamber made the space feel at first labyrinthine. They moved around the right side of the first column slowly until it opened into a space larger than Oakton’s town hall. It was beautiful, in its way, the rock untouched and natural—a gray, earthen cathedral.
Just then, something squeaked shrilly, the voice echoing. Maelen grunted in surprise and took a step back, as if a spider had fallen on her. Before he could react, a small furred creature smaller than his palm scampered with tiny feet past him and back the way they’d come.
“Tatter!” Maelen swore quietly. “By the Rootmother, she just panicked. Vess, do you see her?”
“She left,” Vessa whispered back from the edge of light. “Ran right past me.”
“Never seen her do that,” Maelen grumbled, and looked with grim concern at her weapon. “Dammit. I’ll find her later. Mace is practically screaming, too. Everyone stay–”
She cut off as something shuffled unseen just beyond the column of stone ahead of them. Alric froze, holding his torch up towards the direction of the noise.
A snuffling sound, like someone with a congested illness, echoed softly in the chamber, followed by a sound like slapping pieces of wood together. Alric’s senses quested into the flickering torchlight, looking for some sign of movement. He heard a sliding, shuffling step much like his own, then more of that awful snuffling and clacking. He tensed, fingers going white on his staff and torch.
The creature that stepped into the dancing light was worse than any horror his nightmares could manifest. It moved like something in wracking pain, hands curled protectively inwards and back hunched, each step reluctant. Roughly the size and shape of Maelen, humanoid and broad-shouldered, yet composed of a mass of skinless muscle and organs, a riot of red, pink, and gray tissue with seemingly no organization other than legs, torso, arms, and head. The head, though, had no eyes, and only two long slits in the tissue for a nose. Its mouth was as wide as its head, hinged like a snake’s, with irregular rows of sharp teeth. Then Alric spied a second mouth, on one side of where its neck met shoulder. Both mouths clacked open and shut like doors left open in a windstorm, clack-clack, clack-clack. The holes in its head flared, making that mucus-laden snuffling. The… wrongness of the creature filled him, and in that moment he knew that he was witnessing something from another world, an aberration never meant for the Redwood Marches. This was not a creature twisted by Orthuun’s hand. It was a demon itself, spawned from forces he could never comprehend.
“Mother of Roots…” Vessa gasped behind him.
The thing snuffled and clacked again, then crouched as if a spasm of pain had overtaken it. Alric felt no pity, however, only revulsion. He took a halting step backwards, bile rising in his throat.
Then, like a rabid dog, the thing charged at them and naked terror threatened to paralyze his limbs.
When faced with the skratt horde, Alric felt as if he fought a dizzying, endless mass of claws and teeth. Yet those scores of creatures were nothing like the thing that launched itself at Maelen. He thought perhaps the horrifying creature was trying to scream, but instead a hiccupping, whistling sound filled the cavern, along with the clack-clack of its twin mouths. Maelen shouted a charge and stepped forward to meet it, and her first blow cracked the side of its head with a wet thunk so forcefully that it looked as if she’d broken its neck.
The aberration hit the cavern floor and, without a pause, launched itself again at Maelen. She had been ready for the first leap but not the second, and it was upon her. It moved at frenzied speeds, grabbing and flailing its limbs to position its body for bite after bite with those wide, sharpened maws. In a blink, it was impossible to tell where the warrior and creature began and ended, they were in such a tangle. Maelen’s blood flew in a wide spray, which only seemed to fuel the monstrosity’s madness. Again and again it ripped and tore at her, almost too fast to comprehend.
“I—I can’t get a clean shot!” Vessa’s voice pleaded from the shadows.
Setting his mouth in a grim line, Alric rushed towards the writhing, bloody mass that was Maelen and the creature. It was a creature of darkness, a minion of the Void… light should hurt it. He swung his torch back and forth in a warding gesture. But the speed and violence of its rage was such that he hesitated to get close. The flames flickered past, illuminating the fleshy, shining mass of the creature, but his torch never touched it. Maelen grunted and whimpered as it continued to tear into her.
All at once, the creature froze, its eyeless head whipping towards Alric. Maelen moaned in pain within the silence. Bloodstained teeth clacked.
He stepped backwards, holding his torch up like a ward.
“Don’t!” he yelled.
It leapt upon him. He felt a sharp series of ripping pains, smelled the rotting meat of the thing, heard its snuffling, panting whistle, and then…
Nothing.
Next: Carnage and Keys [with game notes]




